Route Grade Votings
Total votes cast 3
A blank corner and desperate roof crack give a 70s classic only spoilt by the fact that escape is easy after the first pitch.
First pitch massive sandbag at E3 - hard even for E4. Top pitch is great (best linked into 1 pitch) and just a bit contrived as the start of the roof is a little reach dependent. I'd recommend first pitch of Nectar combined with top pitch of Harvest for the "full outing."