Adjacent Areas
< No Grips Area | None >
No buttress description at present
| Route (click for voting and user comments) | Symbols | Grade | |
1 |
Rock Special 12m. A challenging route with a hard start that is both reachy and technical. Start by a slim overlap 3m right of Happy Valley.... | 1 Stars Reachy Technical Crimpy | E3 5c |
2 |
Howling 12m. Good climbing that feels a little fluttery. From the start of Ten Percent Special climb the blank looking wall leftwards... | 1 Stars Technical | E1 5b |
3 |
Ten Percent Special 12m. A compelling climb based around a pocketed scoop in the wall. Pull into the scoop then foot traverse rightwards beneath a... | 1 Stars Technical Crimpy | E2 5c |
4 |
Masungi 12m. Climb direct to the small whitebeam tree using some good flake holds low down. | Technical | HS 4b |
5 |
The Avenger 12m. A short wall climb following the thin crack in the obvious brown streak | Technical | VS 4b |
6 |
The Land of Fairies 12m. At the base of the wall to the right of the grassy gully is a small knee-high split flake. From the top of this pull onto... | Technical | E1 5b |
7 |
Pitmungo 12m. The loose looking wall and crack system starting by a larger flake just right of The Land Of Fairies. | S 4a | |
8 |
Château 12m. Climb up broken grooves to reach a tree and move left past this to finish. | VS 4a | |
9 |
Unite 12m. Follow the steep reddish groove system immediately right of Château. | S 4a | |
10 |
H Block 12m. Start at the foot of a slim groove with a painted white square at its base. Climb the groove and continue over the rounded... | Technical | E1 5a |
11 |
Bay of Pigs 12m. An entertaining route that starts at the same point as H Block but then climbs the wall rightwards to reach a good crack... | 1 Stars Technical | E1 5b |
12 |
The Tiger Awaits 12m. A good climb that feels slightly artificial at the start. Climb the crack, that contains a yew tree higher up for 1m, then... | 1 Stars Technical | E2 5b |
13 |
The Heist 12m. Continue up the crack avoided by The Tiger Awaits and battle past the yew tree on its right-hand side. Follow the crack... | Technical | VS 4c |
14 |
Stay Alert Malcolm 12m. This attractive wall climb follows the thin crack in the wall right of the yew tree. Climb up the crack keeping to the... | 1 Stars Technical | HVS 5a |
15 |
Hyper Medius Meets Little Finger 12m. At the far end of Twilight Gully walls lies this test piece highball boulder problem, climb the short smooth wall to reach... | 1 Stars Technical | E3 5c |
16 |
Little Fingers 12m. A short-lived route climbing the slim groove 2m right of Hyper Medius. | Technical | VS 4c |
17 |
Fingerbobs 12m. Good technical climbing up the rounded arete that feels committing, protected by a single bolt. | 1 Stars Technical Crimpy | E4 6a |
18 |
Old Timer 12m. A poor route, start left of Orange Time at a blank wall. Climb to a crack and ledge then move right to a whitebeam tree... | VS 5a | |
19 |
Orange Time 12m. An enjoyable pitch that is well protected. Start right of the white puckered stain at a flake crack. Follow this to a good... | VS 4c | |
20 |
Home Time 12m. An excellent little pitch climbing the centre of the puckered wall, very well protected. | 1 Stars Technical | E1 5b |
21 |
Fine Time 12m. Climb the blunt arete and wall to the ash tree. | VS 4b | |