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Early morning sun
20 mins
Uphill
Windy

The main crag is perfectly situated high above the dale and is a beautiful spot to climb. On the left-hand side are some appealing cracks and corners whilst on the right the overhanging base gives some fierce starts. The crag has an upper tier that has a few interesting offerings. It is exposed to all the elements but quick drying and it receives plenty of sun until mid-afternoon.

Route (click for voting and user comments) Symbols Grade
1
Dead Giveaway
Pass the overhang on the left moving back right to cracks.
 E1
2
Burnell's Blunder
The crack, ledge and wall moving left into the final groove.
 HVS
3
Freeby
The cracks and ledges to the right of Burnell's Blunder.
 VS
4
The Gangway
The corner passing the final overhang on its left or right side.
 HS
5
Fading Chance
Climb the wall to the right of the arete on flakes and from a ledge move right and finish up the arete. Bold climbing.
 VS
6
Census
The left-leaning slab.
 HS
7
Unchained
The left-trending corner.
 
1 Stars
VS
8
Weakest Link
The crack-line.
 
1 Stars
HVS
9
Mellow Yellow
A fine pitch up the corner. One of the best at the crag.
3 user comments
 
3 Stars
Technical
HVS
10
Accelerating Finger Jug
Take the left-leading overhanging crack and then move right to a groove and jug. Bold.
 E4
11
High White Stones
The wall to the left of the corner of Matador passing a block.
 E5
12
Matador
Sustained climbing up the large corner without deviation.
2 user comments
 
2 Stars
Technical
VS
13
Spasticus Artisticus
The thin crack in the wall to the right of Matador finishing on the right at the overhang.
 
1 Stars
Technical
E5
14
Blind Panic
Tough stuff starting up the diagonal crack of Brutus (page 174 )and then heading left to the prominent crack.
 
1 Stars
Technical
Strong
E4
15
Brutus
The crack system just to the left of the corner gives a strenuous battle. Placing the gear is the crux for most.
3 user comments
 
2 Stars
Strong
E2
16
Comer
The central corner is another of the little gems at Attermire. Unfortunately it is slow to dry and dirty when not climbed...
4 user comments
 
3 Stars
Technical
E2
17
Ex-Friend
The roof to the right passing a thread.
 E6
18
Main Overhang
The ferocious and technical line through the crack splitting the impressive overhang. There has been a rockfall that may have...
 
2 Stars
Strong
E4
19
Red Terror
Pull over the overhang and then make a dynamic move to an undercut. Finish up a vertical crack on the right.
 E6
20
Amber Gambler Pitch 1
Good rock and equally good moves up the right-to-left thin flake are over all too soon.
1 user comment
 
2 Stars
Technical
E3 6a
21
Technically Speeding
A direct line up the wall above the initial moves of Amber Gambler.
 
2 Stars
E4
22
Energetic Gamble
Start up Amber Gambler and move right to easier ground.
 E3
23
Falling Scar/Love Bites
Thin cracks gain much easier and looser ground.
 
Loose
E2
24
Recessed Slab
From a good hold, 2m right of the short smooth corner, move up leftwards on a ramp into the corner. Finish up this.
1 user comment
 
1 Stars
Technical
HVS
25
Thunder Wall
Climb direct from the good hold on Recessed Slab up the small pockets to easy ground.
 
1 Stars
Technical
E3
26
Escapologist
Move steeply to a good hold and then move left and up the wall.
 E4
27
Kentucky Fried Movie I
Use an undercut to reach a good hold - as for Escapologist. Finish up the shallow groove and grotty wall above.
1 user comment
 
Strong
HVS
28
Kentucky Fried Movie II
The hanging groove just right is a similar offering.
1 user comment
 
Strong
HVS
29
Cave Crack
The chimney/crack.
 
Graunchy
VS
30
Yellow Melon
The crack just right of Cave Crack's chimney.
 
1 Stars
HVS
31
Lemming Essence
The right-hand side of the arete.
 E2
32
Layback
Follow the corner to a ledge before moving left to a crack.
 
1 Stars
S
33
Hot Stuff
The wall and overhang just to the right of Layback.
 VS
34
Fettered
Move up right into a small corner then climb up this and over the overhang at its top.
 
1 Stars
VS
35
Chains of Freedom
The finger-crack in the wall to the left of the corner of Fettered, gained from halfway up that route.
 
1 Stars
VS
36
Shuffle Crack
Climb the crack in the wall to the right of Fettered.
 VS
37
Quaker
From a block on the terrace enter the groove. Exit right.
 VS
38
Striction
The crack in the wall left of the broken recess.
 S
39
Broken Chimney
The back of the recess.
 
Loose
D
40
Route February second
The cracks in the centre of the next white wall.
 
1 Stars
VS
41
Chrome Yellow
The arete is a bold undertaking starting on its right.
 E2
42
Ape and Essence
The left-hand side of the arete to the right of the vegetated corner.
 E3
43
T.D.C
The thin crack gives a technical tussle.
 
Technical
E2
44
Layby
The main groove here is worth the scramble up.
 
1 Stars
HS
45
Tipster
The thin crack in the tower to the right and a juggy finish.
 
Technical
E2
46
Wasted Space
A wandering line up the arete/wall left of the large chimney.
 E2
47
Overhanging Chockstone Crack
The chimney finishing on the right.
 
Graunchy
VD
48
Red Terror Pitch 2
The groove with a steep entry has little gear.
 E4
49
Amber Gambler Pitch 2
Move up the wall and over a bulge. Finish up a thin crack.
 
Technical
E2
50
Whizz Popping
The blunt arete is serious.
 E4
  • Latest Comments

    For ATTERMIRE SCAR

    Kentucky Fried Movie I
    "Changed from HVS 5c * to HVS 5c, no votes" 27/Mar

    Lost In Thought and Lost in Time
    "Cleaned and brushed this today - great route but pretty tough for the grade. The..." 29/Jun

    Amber Gambler Pitch 1
    "Has this lost footholds? Start looks positively 6b?" 20/Mar

    Blue Light
    "Went to look at this not expecting much but thought it was great actually. Slabb..." 26/Apr

    Soulsports
    "Matt Troilett did the fa of this route with Mick in fact he cleaned a bolted the..." 30/Jan

    Moonshine
    "Must be one of the best lower grade trad limestone routes in the country." 31/Oct

    Lost In Thought and Lost in Time
    "So clean it Marky! No one else has been allocated the job. Dave" 18/May

    Lost In Thought and Lost in Time
    "Had a look in here sunday 14 May 05. Looks like an amazing route but the bottom ..." 15/May

    Safe Decker
    "Correct/ original name is "Safer Deck"- named for the ankle breaking b..." 02/Sep

    Mellow Yellow
    "Thought gear was okay. Climbing seemed easier than some of the other HVSs on cra..." 05/Aug

    Graphite Groove
    "should have a star and a pumpy arm symbol" 06/Jun

    Neon Crack
    "Painfully desparate." 27/Feb

    Mellow Yellow
    "thin, tricky and fiddly gear. A good route" 13/Feb

    Lost In Thought and Lost in Time
    "Long and superb.Bottom half is steep and juggy, the top is intricate and technic..." 01/Sep

    Red Light
    "Hard fingery start then romp up the ramp. Good route." 31/Aug top50

    Recessed Slab
    "although the thread at the start's brilliant, the moves into the corner are bold..." 01/Jul

    Matador
    "It is also well worth carrying on up the groove on the second tier (with a tree ..." 07/Jan

    Legover Groove
    "becoming well polished which is a shame" 30/Sep

    Victorian Dig
    "I think an important hold may have fallen of this route. There is an area of ve..." 04/Jun

    Comer
    "Short and sustained classic, often overshadowed by its now very polished neighbo..." 11/Feb

    Brutus
    "Gets E2 basically because its a solo, unless you can hang around placing gear on..." 22/Jul

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