Mirthmaid Zawn Area

Adjacent Areas
< Memories Zawn Area  |  South Cliff >

DWS
Sun and Shade
5 mins
Level
Abseil
Tidal

The south wall of Mirthmaid Zawn gives some challenging climbing above an undercut through-cave.

Route (click for voting and user comments) Symbols Grade
1
Sad Young Biscuits
S1. Starting from a sentry box under the arete, climb up the right-hand side of the arete. An alternative start can be made...
 
Crimpy
7a+
2
Dead in Europe
S1. The blank wall leftwards from the belay.
2 user comments
 
1 Stars
Pumpy
Crimpy
7a+
3
Splendid Isolation
S2. Pull over the roof and then climb the crack to a hard finish.
 
1 Stars
Pumpy
6c
4
Just for a Day
7a, S2. The steep blunt rib. Start up Splendid Isolation and move right on the lip of the roof to gain the rib.
 
1 Stars
Pumpy
E4 6a
5
Mirthmaid
S1. Head rightwards over a roof and up an easier crack.
1 user comment
 
1 Stars
Strong
7a+
6
Nightmirth
S1. A wild roof traverse extension to Mirthmaid.
 
1 Stars
Strong
Pumpy
7c
7
Sister of Night
7a+, S3. Traverse left from the foot-ledge for 8m until under the blank-looking banana-shaped groove. The groove requires a...
 
2 Stars
Technical
E5 6b
8
Any Last Requests?
6c, S3. Traverse left from the foot-ledge for 3m to reach the central groove. A hidden pocket near the top helps reduce the...
 
Fluttery
E4 5c
9
Spanish Air
6b, S3. Fairly straightforward climbing up the shallow groove directly above the foot-ledge. Short but serious.
 
Fluttery
E3 5b
10
Tiny Smiles
Start from ledges in the back left-hand corner of the zawn.
 
Technical
Crimpy
7a+
11
Totally Stoked
5m. Descend (VDiff) then swing out left and climb a short hanging groove.
 HVS 5a
12
Route 12
5m. A direct line up the technical face above the ledge. (S3)
 
DWS
Technical
E3 5c
13
Route 13
5m. Move rightwards from the ledge to ascend a shallow groove. (S2)
 
DWS
E2 5b
14
Get Some Air, Fatso!
15m. A convenient traverse start to the previous route. (S2)
 
1 Stars
DWS
E1 5b
15
Route 15
10m. Nice moves. Start up the wall then hang left along the lip for 4m, before making tough cranks to the top. (S1)
 
DWS
Reachy
Technical
E3 6a
16
Route 16
10m. Start at the left side of small cave. Pull the roof using undercuts and then finish up the shallow groove just right. (S1)
 
1 Stars
DWS
E3 5c
17
True to the Game
5m. A smart little route. Pull the roof on its right-hand side. Move out left before making fingery moves up the wall above the...
 
DWS
Technical
E3 6a
18
Dragon's Lair
25m. Crawl into the dark sea-level chamber. Follow the waterworn tube for 20m until daylight can be seen above. Chimney out the...
 
Fluttery
VS 4a
19
Route 19
5m. Traverse in as for Dragon's Lair and climb up the left side of the bay with tricky moves going for the top.
 
Fluttery
E2 5c
20
Route 20
5m. Traverse in as for Dragon's Lair and climb the central line up the steepening wall to a slight groove.
 
Fluttery
E2 5c
21
Route 21
5m. Traverse in from the right above the pool then take a line up the steep rib on the right side of the small bay.
 
Fluttery
E2 5c