Mirthmaid Area

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DWS
Morning sun
Level
5 mins
Abseil
Tidal

The west wall of Mirthmaid Zawn gives some fine deep water solos above an undercut through cave. The eastern side of the Zawn is home to some lesser and easier routes. Guidebook page 124.

Route (click for voting and user comments) Symbols Grade
1
Totally Stoked
5m. Descend (VDiff) then swing out left and climb a short hanging groove.
 HVS 5a
2
Route 12
5m. A direct line up the technical face above the ledge. (S3)
 
DWS
Technical
E3 5c
3
Route 13
5m. Move rightwards from the ledge to ascend a shallow groove. (S2)
 
DWS
E2 5b
4
Get Some Air, Fatso!
15m. A convenient traverse start to the previous route. (S2)
 
1 Stars
DWS
E1 5b
5
Route 15
10m. Nice moves. Start up the wall then hang left along the lip for 4m, before making tough cranks to the top. (S1)
 
DWS
Reachy
Technical
E3 6a
6
Route 16
10m. Start at the left side of small cave. Pull the roof using undercuts and then finish up the shallow groove just right. (S1)
 
1 Stars
DWS
E3 5c
7
True to the Game
5m. A smart little route. Pull the roof on its right-hand side. Move out left before making fingery moves up the wall above the...
 
DWS
Technical
E3 6a
8
Dragon's Lair
25m. Crawl into the dark sea-level chamber. Follow the waterworn tube for 20m until daylight can be seen above. Chimney out the...
 
Fluttery
VS 4a
9
Route 19
5m. Traverse in as for Dragon's Lair and climb up the left side of the bay with tricky moves going for the top.
 
Fluttery
E2 5c
10
Route 20
5m. Traverse in as for Dragon's Lair and climb the central line up the steepening wall to a slight groove.
 
Fluttery
E2 5c
11
Route 21
5m. Traverse in from the right above the pool then take a line up the steep rib on the right side of the small bay.
 
Fluttery
E2 5c