Adjacent Areas
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The west wall of Mirthmaid Zawn gives some fine deep water solos above an undercut through cave. The eastern side of the Zawn is home to some lesser and easier routes. Guidebook page 124.
| Route (click for voting and user comments) | Symbols | Grade | |
1 |
Totally Stoked 5m. Descend (VDiff) then swing out left and climb a short hanging groove. | HVS 5a | |
2 |
Route 12 5m. A direct line up the technical face above the ledge. (S3) | DWS Technical | E3 5c |
3 |
Route 13 5m. Move rightwards from the ledge to ascend a shallow groove. (S2) | DWS | E2 5b |
4 |
Get Some Air, Fatso! 15m. A convenient traverse start to the previous route. (S2) | 1 Stars DWS | E1 5b |
5 |
Route 15 10m. Nice moves. Start up the wall then hang left along the lip for 4m, before making tough cranks to the top. (S1) | DWS Reachy Technical | E3 6a |
6 |
Route 16 10m. Start at the left side of small cave. Pull the roof using undercuts and then finish up the shallow groove just right. (S1) | 1 Stars DWS | E3 5c |
7 |
True to the Game 5m. A smart little route. Pull the roof on its right-hand side. Move out left before making fingery moves up the wall above the... | DWS Technical | E3 6a |
8 |
Dragon's Lair 25m. Crawl into the dark sea-level chamber. Follow the waterworn tube for 20m until daylight can be seen above. Chimney out the... | Fluttery | VS 4a |
9 |
Route 19 5m. Traverse in as for Dragon's Lair and climb up the left side of the bay with tricky moves going for the top. | Fluttery | E2 5c |
10 |
Route 20 5m. Traverse in as for Dragon's Lair and climb the central line up the steepening wall to a slight groove. | Fluttery | E2 5c |
11 |
Route 21 5m. Traverse in from the right above the pool then take a line up the steep rib on the right side of the small bay. | Fluttery | E2 5c |