Limekiln Cave Area

Adjacent Areas
< Golden Pants Wall  |  The Great Escape Wall >

Sport
Morning sun
15 mins
Level
Abseil
Tidal

This is a series of low, tidal cliffs. Most of the routes are on compact rock, although limited access to many of the routes means that a visit must be well-timed.

Route (click for voting and user comments) Symbols Grade
1
Flake Break
8m. Move up right through the roof, then break through the upper overhang to gain the ledge.
 
1 Stars
Strong
6c
2
Lardman
8m. Hard initial moves up the leaning arete are followed by much easier ground trending leftwards to the ledge.
1 user comment
 
Technical
Strong
Crimpy
6a+
3
East Coast Epic
Climb up the small corner just right of the arete to the tricky headwall.
 
1 Stars
Technical
6b
4
Return to Form
The flake-crack just left of the large corner to a long move on the headwall.
 
1 Stars
Reachy
6a
5
Rusty Wall
The weakness just right of the arete is followed by some difficult moves on the headwall. A very intense pitch.
1 user comment
 
1 Stars
Reachy
Strong
6b
6
Dirty Dog
Climb the blank wall direct via a precarious move into the scoop.
1 user comment
 
1 Stars
Technical
Pumpy
Crimpy
6c
7
Pavane
The corner and wall is best climbed direct.
1 user comment
 
1 Stars
Pumpy
6a
8
Aquaserene
A smart test-piece with a blind crux.
3 user comments
 
1 Stars
Technical
Crimpy
7a
9
Te Taniwha
Climb the blind crack and groove.
 
1 Stars
Technical
6b
10
Silence of the Deep
The calcite-encrusted face is nicely sustained.
 
1 Stars
Technical
6b
11
Lucky Day in Hell
A very tough boulder problem which needs good conditions. Shares the final moves of Silence of the Deep.
 
Technical
Strong
Crimpy
7b+
12
Heart Full of Nails
A miniature pump route up a steep leaning face.
 
1 Stars
Strong
Pumpy
7a+
13
Konked Out
The bulging nose is very photogenic.
 
1 Stars
Reachy
7a
14
Rags to Rags, Rust to Rust
An amenable wall pitch past two old mystery pegs.
2 user comments
 5a
15
The League of Gurus
Avoid the tricky crux on the left for an overall grade of 6c.
 
Reachy
Strong
7a