Upper Circle

Adjacent Areas
< Jackdaw Point  |  Ping Pong Area >

Trad
Sun and Shade
20 mins
Level
Sheltered

The ring of cliffs along the northern slopes of the dale continues from Jackdaw Point, though most offer little quality climbing, until a dramatic bulging section, which has some highly technical sport routes. Right of this is a pleasant wall with some excellent little routes, which are always quiet. Care is required exiting onto the steep slope above.

Route (click for voting and user comments) Symbols Grade
1
Specialist
A hideous starting sequence is needed to gain a hanging corner. It is possible (and a bit pointless) to traverse in above the...
 
Technical
E4
2
Hesitation Dance
10m. The flake and groove to the left of the bulging section.
 E5 6a
3
Pragma
The desperate starting sequence requires a bouldering mat, a stick clip or faith and ability. Easier moves lead to a tricky...
 
1 Stars
Technical
Strong
8a+
4
Eat the Rich
Start via a big glued-jug, then make crimpy and snatchy moves to a belay underneath the roof. The original lower-off was above...
2 user comments
 
1 Stars
Technical
Strong
7c
5
The Three Spheres
A tough and bouldery micro-route with some excellent fingery moves.
 
2 Stars
Technical
8b
6
The Inch Test
A super-crimpy and technical route. Originally given E7 7a which was converted to 8a, but really it has always been harder than...
6 user comments
 
2 Stars
Technical
Strong
8a+
7
Psychic Emulator
Make hard moves to the break. Either finish direct or step left and climb the groove on the left.
 
Technical
E3
8
Sour Grapes
A boulder-problem start leads to the break. Finish more easily up the groove above.
 
Technical
E1
9
Splinter in the Mind's Eye
A boulder problem which becomes a route higher up.
 
Technical
E2
10
Sweet William
A good little route. Climb a thin crack to a roof. Pull over with difficulty and climb to ledges above.
 
1 Stars
E2
11
Western Samoa
The roof right of Sweet William has a hard move at the lip.
 E4
12
Dead Tree Groove
A pleasant groove, typical of the routes on the Upper Circle. Follow the slab rightwards, then finish up the groove above, care...
 
1 Stars
E2
13
Palace of Tyranny
A hugely over-dramatic name. Poor climbing up the left-hand side of the blank, bulging wall right of Dead Tree Groove.
 
Loose
E1
14
Trench Warfare
The right-hand companion to Palace of Tyranny.
 
Loose
E2
15
Sweet FA
Left of the groove of Dead Tree Crack is another smaller groove above a bulge. Reach this from below and right. High in the...
 E1
16
Dead Tree Crack
One of the more popular routes here. It tackles the prominent corner and feels about twice as long as it looks. The prickly...
2 user comments
 
1 Stars
E1
17
Reptar on Ice
15m. The wall left of Christmas Cracks may have some loose rock.
 
Loose
E1 5b
18
Christmas Cracks
15m. The groove and crack left of a hanging pillar.
 VS 4c
19
Euroman
15m. The groove right of Christmas Cracks leads to the pillar. Pull over this (loose) to finish.
 
Loose
HVS 5a
20
Looking Good
15m. A steep line up the wall right of the pillar, below a big tree. A sideways rest on Euroman is possible but a bit naughty.
 
Pumpy
E4 6a
21
Nidhogg Loves Jormungand
12m. The technical wall directly below the tree has one fine move. A peg in a pocket protects.
 
Technical
E3 6a